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Pickup Methods

The Pickup type exposes the following members.

Methods
  NameDescription
Protected methodAwake
Unity component method
(Overrides EngageableObjectAwake.)
Protected methodFixedUpdate
Unity Component Method
(Overrides EngageableObjectFixedUpdate.)
Protected methodOnReceiveDisengage
Called when an object engagement ends (when network message is received). Note: All users (local and remote) will receive this.
(Overrides EngageableObjectOnReceiveDisengage(Avatar, Hands, UserID, Byte).)
Protected methodOnReceiveEngage
Called when an object engagement starts (when network message is received). Note: All users (local and remote) will receive this.
(Overrides EngageableObjectOnReceiveEngage(Avatar, Hands, UserID, Byte).)
Protected methodShouldAddDefaultThrowForce
Returns true if the default throw force should be added (only valid for local disengagements that has authority)
(Overrides EngageableObjectShouldAddDefaultThrowForce.)
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Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodGetObjectIndex
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.)
Public Extension MethodGetOwner
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.)
Public Extension MethodGetOwnerType
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.)
Public Extension MethodGetScene
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also