InteractableObject Methods |
The InteractableObject type exposes the following members.
Name | Description | |
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AllowInteraction |
Returns True if the button is allowed to be pressed
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Awake |
Unity component method
(Overrides IndexedMonoBehaviourAwake.) | |
FixedUpdate |
Unity Component Method
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RequirementsMet |
Returns true if interaction is allowed, and interaction requirements are met.
| |
ShowHighlight |
Shows/Hides a highlight around the object
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Vibrate |
Make the controller belonging to the specified hand vibrate
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Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
GetObjectIndex |
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwner |
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetOwnerType |
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.) | |
GetScene |
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |