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MaterialHelperSetEmissionOn Method (Color, Material, ListRenderer)

Set the emissive value on the renderer's material instance we find by matching the name of the material passed in

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public static void SetEmissionOn(
	UnityEngine.Color newColor,
	UnityEngine.Material material,
	List<UnityEngine.Renderer> sourceRenderers
)

Parameters

newColor
Type: UnityEngine.Color
material
Type: UnityEngine.Material
sourceRenderers
Type: System.Collections.GenericListUnityEngine.Renderer
See Also