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SnappedColliderCombinerCalculateCombinedWorldBounds Method

Calculate the world bounds of all the objects that are snapped together

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public UnityEngine.Bounds CalculateCombinedWorldBounds()

Return Value

Type: UnityEngine.Bounds
See Also