| EngageableObjectGetVectorFromRigidBodyToGrabPoint Method |
Calculates the distance from the interaction point (using the transform's position as default) to the average position of all the engaging controllers using world coordinates
Namespace:
ImmerseSDK.Interaction
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax See Also