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TransformExtensionsTransformRotation Method

Transform rotation from local to world space

Namespace:  ImmerseSDK.Extensions
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public static UnityEngine.Quaternion TransformRotation(
	this UnityEngine.Transform t,
	UnityEngine.Quaternion localRotation
)

Parameters

t
Type: UnityEngine.Transform
localRotation
Type: UnityEngine.Quaternion

Return Value

Type: UnityEngine.Quaternion

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type UnityEngine.Transform. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also