App Fields |
The App type exposes the following members.
Name | Description | |
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_allowVerboseLoggingInBuilds |
Add open log shortcut to standalone player
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_areNotificationsEnabled |
Are Notifications enabled for this app. If true, then Notifications will be accessible from the Hand menu.
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_checkIndexesOnGameStart |
Enable/Disable Checking Indexes when on play in the editor
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_checkIndexesOnLevelLoad |
Enable/Disable Checking Indexes when level is loaded in the editor.
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_customLocalisationFileSetPath |
A custom localisation path to a set of localisation files to load for your application. These are TSV files with named text keys and localised text in. The SDK will attempt to load the current locale and platform variations from this file.
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_handMenuType |
Which type of hand menu should be used, or should the HandUI be disabled?
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_isVrClientInEditor |
Editor only. If this is enabled, the app will run as a VR client in the Editor. If not enabled, WebGL is emulated.
Note: WebGL emulation is only available in Offline mode.
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_logLevel |
Set the logging level of the application
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_logShortcut |
Add open log shortcut to standalone player
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_logTimeStamp |
Should application logs include a timestamp?
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_logTimeZone |
Should application logs include a timezone if timestamps are used?
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_showControllerInstructionsAtStartup |
Should the controller instructions dialog be displayed at startup?
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_showControllerInstructionsOnHandMenu |
Should the controller instructions dialog be accessible from the Hand menu?
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_showToggleOutlineOnHandMenu |
Should toggling the outline effect on objects be accessible from the Hand menu?
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DefaultSettingsHandUiPageId |
Id for the Default HandUI settings page. you cna use this Id to find the page.
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