| TransformSync_syncProperties Field |
Set which values should be synchronized (Always send the minimum amount possible),
defaults to the properties required for a Rigidbody, which is the most common use-case.
Namespace:
ImmerseSDK.Multiplayer
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax Field Value
Type:
SyncPropertiesSee Also