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AddForceOnDisengagedReaction_angleToApplyVelocity Field

Angle to use for projecting forward and up

Namespace:  ImmerseSDK.Interaction.Reactions
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
[UnityEngine.SerializeField]
private float _angleToApplyVelocity

Field Value

Type: Single
See Also