| Dial_isLargeDial Field |
This affects how the dial is interacted with. Smaller dials use only wrist action, whereas larger dials uses
"dragging" of the controller like a wheel
Namespace:
ImmerseSDK.Interaction
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax See Also