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UserConnectionsOnUserSiblingConnected Event

Fired when a user is connected, or their sibling type has changed A connection event is fired for each type of connection that this user supports

Namespace:  ImmerseSDK.Multiplayer
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public event SiblingConnectionHandler OnUserSiblingConnected

Value

Type: SiblingConnectionHandler
See Also