| UserConnectionsOnUserSiblingConnected Event |
Fired when a user is connected, or their sibling type has changed
A connection event is fired for each type of connection that this user supports
Namespace:
ImmerseSDK.Multiplayer
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax public event SiblingConnectionHandler OnUserSiblingConnected
Value
Type:
SiblingConnectionHandlerSee Also